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	<title>Comments on: Application wide locale override</title>
	<atom:link href="http://www.roosmaa.net/application-wide-locale-override/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.roosmaa.net/application-wide-locale-override/</link>
	<description>Smart Software</description>
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		<title>By: Mart</title>
		<link>http://www.roosmaa.net/application-wide-locale-override/comment-page-1/#comment-114</link>
		<dc:creator>Mart</dc:creator>
		<pubDate>Tue, 14 Sep 2010 18:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.roosmaa.net/?p=194#comment-114</guid>
		<description>The code samples here are a direct copy-paste from my FUN2Learn application. I just double checked, the code does work like I wrote in the original post. (the only problem being restarting old activities so that every resource already loaded would get reloaded)</description>
		<content:encoded><![CDATA[<p>The code samples here are a direct copy-paste from my FUN2Learn application. I just double checked, the code does work like I wrote in the original post. (the only problem being restarting old activities so that every resource already loaded would get reloaded)</p>
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		<title>By: yuku</title>
		<link>http://www.roosmaa.net/application-wide-locale-override/comment-page-1/#comment-113</link>
		<dc:creator>yuku</dc:creator>
		<pubDate>Tue, 14 Sep 2010 17:47:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.roosmaa.net/?p=194#comment-113</guid>
		<description>It works on 1.5 emulator, not in 2.1 emulator, and neither in my 2.2 nexus one. 
So yes, I think the version matters.

Regarding the cache, it&#039;s not that case, because when I do getResources().getConfiguration(), the locale has been back to the default... mysteriously.

Please keep in touch in case there are better solutions. Thanks!</description>
		<content:encoded><![CDATA[<p>It works on 1.5 emulator, not in 2.1 emulator, and neither in my 2.2 nexus one.<br />
So yes, I think the version matters.</p>
<p>Regarding the cache, it&#8217;s not that case, because when I do getResources().getConfiguration(), the locale has been back to the default&#8230; mysteriously.</p>
<p>Please keep in touch in case there are better solutions. Thanks!</p>
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		<title>By: Mart</title>
		<link>http://www.roosmaa.net/application-wide-locale-override/comment-page-1/#comment-111</link>
		<dc:creator>Mart</dc:creator>
		<pubDate>Tue, 14 Sep 2010 09:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.roosmaa.net/?p=194#comment-111</guid>
		<description>Maybe the menu stuff has been cached somewhere before? Or something could&#039;ve changed in the newest Android version, but I doubt it.</description>
		<content:encoded><![CDATA[<p>Maybe the menu stuff has been cached somewhere before? Or something could&#8217;ve changed in the newest Android version, but I doubt it.</p>
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		<title>By: yuku</title>
		<link>http://www.roosmaa.net/application-wide-locale-override/comment-page-1/#comment-110</link>
		<dc:creator>yuku</dc:creator>
		<pubDate>Tue, 14 Sep 2010 07:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.roosmaa.net/?p=194#comment-110</guid>
		<description>I tried this, but some time later after the Activity&#039;s onCreate, the locale goes back to the default. I know this because when onCreateMenu is called, the locale has been back to the default. Do you experience this problem?</description>
		<content:encoded><![CDATA[<p>I tried this, but some time later after the Activity&#8217;s onCreate, the locale goes back to the default. I know this because when onCreateMenu is called, the locale has been back to the default. Do you experience this problem?</p>
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	<item>
		<title>By: Kafeine</title>
		<link>http://www.roosmaa.net/application-wide-locale-override/comment-page-1/#comment-105</link>
		<dc:creator>Kafeine</dc:creator>
		<pubDate>Thu, 09 Sep 2010 17:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.roosmaa.net/?p=194#comment-105</guid>
		<description>Thanks Mart !!!
Nice Post ! Really ! 
I have successfully implemented it in my GeoStar Game.</description>
		<content:encoded><![CDATA[<p>Thanks Mart !!!<br />
Nice Post ! Really !<br />
I have successfully implemented it in my GeoStar Game.</p>
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