Today Canonical announced the mobile version of Ubuntu. For me as a Linux fan this is very exciting news, however, the developer in me screams: “Not another phone I need to target when writing mobile apps”. I’m surely not the only one thinking that. Currently the major smartphone OSes on the market are Apple iOS, [...]
Tag Archives: Android
Up until yesterday, I thought that enabling ProGuard for an Android project would be just adding one or two lines somewhere. I was kind of right — it was adding a single line to enable it, and a day of Googling and experimenting to get it actually working. I wasn’t using the latest SDK tools [...]
Dealing with dynamically registered BroadcastReceivers is tricky. This pattern makes it a bit easier.
Having realized you need push notifications in your Andorid application you head over to the official C2DM page to read more about it. After finishing it you still don’t have a clear understanding on how to actually implement the 3rd party application server so that it would satisfy all of the criteria mentioned there. Here we will go through the very first steps to get you started: signing up for C2DM and getting a better understanding on how to authenticate with Google so you could access the API.
How to override the system wide locale in your application and get away with it. Demonstrates an application wide approach where there is no need to the change the existing activities.